High Prices Make Barrier to Play Games

Growth rate of the video game  currently slightly inhibited. Brian Farrell, Chief  Executive Officer of publisher THQ revealed that for  Video games can attract a larger number of  customers, the price of a video game needs  down around $ 59.99 for consoles and $  49.99 for PC. Brian is vocal at BMO Capital Markets  said that the game industry should not be too  think of how much profit is gained from  game sales, but how many users  play the game. "When the game industry can  encompass all persons who are under the curve  economy, then the gaming industry to make money  a lot, "he continued.

 Brian  also said it would try to  expand the market by putting the MX vs. ATV Alive  come only with the official $ 39.99 though  the game is set to have a level of AAA quality.  The idea appears to attract the attention of many  gamers so they want to play games and let  they buy downloadable content if they are interested in.  in expanding their gaming experience. "We  think that this is the future of the industry  game, "he said.

 Digital Sales  doubled revenues during the fiscal year for THQ  running and is expected to get a multiple of more  in 2011. This means that more  important to deliver quality digital content  higher than the latest game release. If  industry is really interested to reach users  that more and more, companies also have to think  about segmenting their offerings that enable  gamers to choose the content and pay less than  $ 59.99.

 

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